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That thread about word ideas for the Imposter game actually connects nicely with quick reaction style games like https://space-bar-clicker.github.io/ because both rely on fast thinking and input timing under pressure. In one case it is choosing the right words to mislead or survive, and in the other it is maximizing speed and rhythm with every press. Both kinds of games end up testing how well players stay focused while doing repetitive actions quickly, which is why they tend to feel more addictive than they look at first.
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